DevLog #10 - 1.0 Release!
· Ace Zhu
What’s new in 1.0
Improvements
- Adjusted puzzle difficulty and improved text in the beginner campaign
- Improved technique descriptions in the Analyze screen
- Added warning when generating partial puzzles with Mutant Fish techniques in custom games, as testing shows near-zero generation probability for this technique type
- Enhanced technique dropdown sorting - techniques from the same family are now grouped together for better usability
- Added different avatar frames for players with varying scores on the leaderboard to showcase skill levels
- Removed level 6 (Fish) from the beginner campaign as it’s too challenging for beginners
- Added standard format strings to puzzle details screen for easy copying
Bug Fixes
- Fixed issue where skills could sometimes be used on already filled cells
- Fixed non-classic XYZ-Wing incorrectly drawing wing structure
- Fixed missing achievement for completing the beginner campaign
- Fixed occasional double scrollbars in level details screen
- Fixed Sudoku Editor sometimes not responding when adding givens
- Fixed mask board is not editable in the Puzzle Generator screen
- Fixed campaign level lock states not updating correctly after switching profiles
- Fixed chains not auto-adjusting thickness when resizing Sudoku board in Sudoku Paint
- Fixed inability to properly open Play screen after using Image Viewer in campaign level details screen
- Fixed occasional crashes when generating puzzles
- Fixed occasional crashes when generating partial puzzles
- Fixed partial puzzle generation resulting in 0 rated puzzles
- Fixed skill hotkey Z triggering when using undo shortcut Ctrl+Z in Play screen
- Fixed coordinates not scaling with Sudoku board size in Sudoku Paint